Mastering C++ for Games (with OpenGL) is designed to equip you with the skills and knowledge you need to become an experienced game developer using the C++ programming language and the OpenGL graphics library. This course will take you on an exciting journey through the basics of C++ programming and then take you deep into the world of game development, where you will learn how to utilize the power of OpenGL to create visually stunning and immersive game experiences.

Course Description

This course differs from others in that it focuses on two key aspects: programming in C++ and game development using OpenGL. By combining these two topics, you will not only gain experience with a versatile and powerful programming language, but also learn how to use OpenGL to create high-performance graphics for games. This combination of skills is in high demand in the game industry, making this course a valuable asset for aspiring game developers.

Course outline

  • Graphics Programming Fundamentals;
  • Classes and objects: definition, constructors, destructors, methods, properties, Using classes and objects in game programming;
  • Lighting and Materials in OpenGL;
  • Texturing in OpenGL. Collisions and physics in game applications;
  • Using shaders: vertex and fragment shaders;
  • Animation and sprite graphics;
  • Handling user input: keyboard, mouse.

Why you should study this?

There are several good reasons to take the “Mastering C++ for Games (with OpenGL)” course:

  • Industry relevance: C++ is widely used in the gaming industry due to its efficiency, speed, and low-level control. Mastering C++ opens up a wide range of career opportunities in game development.
  • High Demand: Game developers skilled in C++ and OpenGL are in high demand. Acquiring these skills will make you a valuable member of the game studios and increase your chances of getting an interesting job.
  • Versatility: C++ is a versatile programming language that goes beyond game development. Once you master it, you’ll be able to apply your knowledge in a variety of areas, including system programming, embedded systems, and high-performance computing.

What will you learn?

  • C++ Fundamentals: You will start with the basics of C++ programming, including syntax, variables, control structures, functions, and principles of object-oriented programming.
  • Introduction to OpenGL: You’ll get an introduction to the OpenGL graphics library and its capabilities for rendering 2D and 3D graphics.
  • Graphics Pipeline: You will be introduced to the graphics rendering pipeline and learn how to use OpenGL to transform geometric primitives, apply textures, implement shading models, and handle transformations.
  • Game Development Techniques: You will learn game development concepts such as collision detection, physical modeling, input processing, and game loop implementation using C++ and OpenGL.
  • Performance Optimization: You’ll discover techniques for optimizing the performance of your games, including efficient rendering, memory management, and multithreading.

By the end of the course, you’ll have a solid foundation in C++ programming and the ability to develop games using OpenGL. You will be able to create interactive and visually appealing game experiences that will help you become a skilled game developer.