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The _SNDCOPY function copies a sound to a new handle so that two or more of the same sound can be played at once. The passed handle parameter is from the _SNDOPEN function.


copyHandle& = _SNDCOPY(handle&)


  • Returns a new handle to the a copy in memory of the sound data referred to by the source handle.
  • No changes to the source handle (such as a volume change) are inherited.
  • The sound data referred to by the handle and its copies are not freed until all of them are closed.

See also

Keyword Reference - Alphabetical
Keyword Reference - By Usage
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