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The PALETTE statement can swap color settings, set colors to default or set the red, green and blue color components of palette colors.


PALETTE [attribute%, red% + (green% * 256) + (blue% * 65536)]
PALETTE [existingAttribute%, newAttribute%]


  • red%, green% and blue% values can range from 0 to 63. Many color shades are possible in non-DAC color attributes.
  • If the red%, green% and blue% color intensity settings are all the same value the resulting color is a shade of grey.
  • A swap is often used with DAC color attributes that cannot change RGB settings. Only the RGB color settings are swapped from original existingAttribute% to newAttribute%. Screens 0 thru 9 support swaps. Screen 10 supports up to attribute 8 only.
  • PALETTE without any value sets any changed RGB settings back to the default color settings, including DAC colors.
  • PALETTE USING can be used when color intensity values are stored in an array.
  • QB64 implements the _PALETTECOLOR statement to provide extended palette functionality.


  • Screens 0, 7 and 9 (DAC) colors could not be changed using the first syntax, but the program could use OUT to change intensity settings of attributes 1 thru 5.


Example: Displaying all 64 DAC color hues as backgrounds in SCREEN 9 using a PALETTE swap.

SCREEN 9 ' background is default black LOCATE 20, 33: PRINT "Press any Key!" FOR i = 1 TO 64 a$ = INPUT$(1) ' wait for a keypress PALETTE 0, i NEXT

Note: Other attributes (1 to 15) can also be swapped for DAC foreground colors.

See also

Keyword Reference - Alphabetical
Keyword Reference - By Usage
Main Wiki Page