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_glClearStencil: specify the clear value for the stencil buffer


SUB _glClearStencil (BYVAL s AS LONG)
void _glClearStencil(GLint s);

Specifies the index used when the stencil buffer is cleared. The initial value is 0.


_glClearStencil specifies the index used by _glClear to clear the stencil buffer. s is masked with 2<sup>m</sup> - 1, where m is the number of bits in the stencil buffer.

Use With:

_glGet with argument _GL_STENCIL_CLEAR_VALUE

_glGet with argument _GL_STENCIL_BITS

See also

SUB _GL _glClear

Copyright: 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License.
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